Learning to Use a Vector Editor - Gravit.io
This is a unit on learning how to use a vector editing program (gravit.io) used for online graphic design class. This program is free and runs in the browser
Intermediate Graphic Design - CTE Online Model
This course provides students with an understanding of the processes and systems common to careers in publishing, printing, and other forms of media distribution. Representative topics include graphic design concepts; art and copy preparation; image generation and editing; desktop publishing; on-demand publishing; school yearbook and magazine layout; advertising and promotion; printing technology; binding and finishing; and screen printing.
The Society for Experiential Graphic Design
SEGD exists to "educate, connect and inspire" the global, multidisciplinary community of professionals creating experiences that connect people to place.
As the profession’s oldest and largest professional membership organization for design—with more than 70 chapters and more than 25,000 members—we advance design as a professional craft, strategic advantage, and vital cultural force.
The Graphic Artists Guild is a guild of graphic designers, illustrators, and photographers and is organized into seven chapters around the United States.
ATypI (Association Typographique Internationale)
ATypI is the premier worldwide organisation dedicated to type and typography. Founded in 1957, ATypI provides the structure for communication, information and action amongst the international type community.
Sourcing material for creative projects that is free and open for use can be difficult. All the Free Stock has created a collection of photos, audio, video clips, templates, icons and fonts sourced from sites around the web that allow their media to be used freely.
Best graphic design tutorials - Digital Arts
Leading graphic designers share their expert design tips and tutorials to help you master patterns, textures, typography, vectors and more
Design Museum Devoted to contemporary design in every form from furniture to graphics, and architecture to industrial design
Introduction to Art: Design, Context, and Meaning
Introduction to Art: Design, Context, and Meaning offers a comprehensive introduction to the world of Art. Authored by four USG faculty members with advance degrees in the arts, this textbooks offers up-to-date original scholarship. It includes over 400 high-quality images illustrating the history of art, its technical applications, and its many uses.
Graphic Design and Print Production Fundamentals
This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis.
Introduction to Computer Graphics
Introduction to Computer Graphics is a free, on-line textbook covering the fundamentals of computer graphics and computer graphics programming. This book is meant for use as a textbook in a one-semester course that would typically be taken by undergraduate computer science majors in their third or fourth year of college.
Digital Foundations: Introduction to Media Design with the Adobe Creative Cloud - Revised Edition
Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software for the trade and academic markets.
Blueprints is a concise yet comprehensive coverage of Object-Oriented Analysis and Design concepts, suitable for a second programming course in Computer Science. It introduces and teaches application development in a command-line environment, and assumes basic expertise with the Java programming language.
Blender 3D: Noob to Pro is a product of shared effort by numerous team members and anonymous editors. Its purpose is to teach people how to create three-dimensional computer graphics using Blender, a free software application. This book is intended to be used in conjunction with other on-line resources that complement it.
Computer Graphics and Computer Animation: A Retrospective Overview by Wayne E. Carlson (2017)
This book was developed in an attempt to maintain in one location the information and references that point to the many important historical developments of the short life of the computer graphics world as we know it.
LibreTexts
Introduction to Computer Graphics
A free, on-line textbook covering the fundamentals of computer graphics and computer graphics programming. This book is meant for use as a textbook in a one-semester course that would typically be taken by undergraduate computer science majors in their third or fourth year of college.
Web Design Basics for Educators
Trust, T.(2019).Web Design Basics for Educators. EdTech Books.
Principles of Design for Print
Designing for The Web [free online ebook]
Introduction to Design Equity textbook
Introduction to Design Equity, an open access book for students and professionals, maps design processes and products against equity research to highlight the pitfalls and potentials of design as a tool for building social justice.
Tutorials of Visual Graphic Communication Programs for Interior Design
This book is a mash-up of the Bauhaus Basic Course and open source software such as Inkscape, Gimp, Firefox, and Processing. We have taken some of the visual principles and exercises from the Bauhaus Basic Course and adapted them into exercises for these applications.
Digital Imaging 1: Digital Photography Basics